Experience:
Network/Gameplay Programmer
Feb 2023 - Sep 2023
Developed Project M, a Multiplayer Wave based Top-Down 3D Game.
Aquired knowledge in Unreal Engine Multiplayer environment
learning server-client/client-client communication and replication.
Worked with enemy AI alongside with the multiplayer aspects of the
game.
Further expanded my C++ and blueprints knowledge.
Lost Bacon Studios
Gameplay Programmer
Feb 2022 - Sep 2022
Developed Faxed, a Top-Down Stealth 3D Game, assuming full
responsibility for all programming aspects.
Dived into Unreal Engine’s AI programming, learning behavior trees
and creating custom AI behaviors for Patrolling and chasing.
Aquired proficiency in Unreal Engine utilizing C++ and Blueprints,
expanding my knowledge in game development methodologies.
Suso Games
Gameplay/UI Programmer
Feb 2021 - Sep 2021
Designed and developed Quantum Toast, a 2D BeatEmUp game,
assuming full responsibility for programming tasks and UI Design
Acquired proficiency in Unity utilizing C#, enhancing my capabilities
in game development.
Education:
2020 - 2024
POLYTECHNIC OF LEIRIA
Bachelor on Games and Multimedia
2017 - 2019
POLYTECHNIC OF LEIRIA
TESP - Information Systems Programming
Skills:
Unreal Engine
C++
Unity
C#
Git
Java
PHP
Additionally:
Open to relocate, US Citizen
Linkedin: https://www.linkedin.com/in/rdrgs-alex/