Experience:
Indie Unity Game Developer
Lithuania – 2023–Present
• Developed a modular first-person movement system in Unity using Rigidbody physics and state machine architecture.
• Implemented advanced movement features: wallrunning, sliding, crouching, jump logic.
• Implemented projectile motion using real-life physics.
• Created a lockpicking System with adjustable difficulty and animated feedback.
Skills:
• Languages: C#
• Game Dev: Unity 6, ScriptableObjects, Rigidbody physics, state machines.
• Systems: Item pickup, first-person controllers, lockpicking minigames, projectile motion.
• Tools: Blender, Onshape, Git, Visual Studio, Unity, Krita.
• Other: 3D modeling, electronics integration, robotics.
Additionally:
Portfolio: https://kubas-13.github.io/Portfolio/