Game Developer / Game Designer
IT sphere
Experience:
Game Developer
Game Chefs · Full-time
Feb 2025 - Present · 1 yr 5 mos
Lisbon, Portugal · Hybrid
Creation of multiple gameplay systems: character movement, character combat and health, platforming, world interaction and world movement, enemy AI and health, progression systems.
Implementation of multiple UI systems.
Creation of the game's design, level design and narrative design.
Creation of VFX and shaders.
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Game Developer & Assistant Game Producer
BATTLESHEEP · Internship
Aug 2025 - Feb 2026 · 7 mos
Lisbon, Portugal · Remote
Addition and Changes to already existing gameplay systems. Testing and Bug Fixes.
Addition of UI functionality systems.
Assistant Producer in Multiple Projects with a focus in task management.
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Game Developer
hei lab digital human environment interaction lab · Internship
Sep 2024 - Jan 2026 · 1 yr 5 mos
"Serious Games" development in collaboration with psychologists and researchers with the purpose of creating experiences that help people (mentally or with physical rehabilitation) and/or data collection.
All the projects were done in VR.
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IT Consultant
HN Services Portugal · Full-time
Oct 2019 - May 2023 · 3 yrs 8 mos
Lisbon Metropolitan Area
Multiple projects belonging to the BNP Paribas bank that were related to financial instruments and exchange rates.
The projects involved:
•Java
•Javascript (ExtJS)
•Git
•SQL
•New features, bug solving and database management
•Unit Tests and Cucumber Tests
•Jaspersoft
•Scrum methodology
Education:
Universidade Lusófona - Centro Universitário Lisboa
Bsc Degree, Videogames
Sep 2023 – June 2026
Activities and societies: Game Creator's Club - a monthly event where participants create a small game based on a theme that changes every time.
Game Jams - EpicWe Game Jam
Classes:
- Programming Languages I and II
- Artificial Inteligence
- Computer Graphics
- Digital Game Development I, II and III
- Game Design I, II and III
- Introduction to Computing
- Programming Fundamentals
- Introduction to Mathematics and Physics For Games I and II
- Narrative Design
- Expanded Realities XR
- Project Management
- 3D Modeling and Animation I and II
- Game Art I and II
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Faculdade de Ciências e Tecnologia da Universidade NOVA de Lisboa
BSc Degree, Biochemistry
2016 – 2019
Mathematics
Biochemistry
Physics
Organic Chemistry
Statistics
Chemistry
Analytical Biochemistry
Inorganic Chemistry
Skills:
Skilled C# and Unity programmer that loves working on 3D games of any genre. Working on gameplay and UI functionality, along with enemy AI and their multiple behaviours. Proficient in optimizing code for efficiency and scalability using Design Patterns and good practices. Also confortable with shaders, VFX, animation systems and 3D Modelling.
Additionally:
Linkedin - https://www.linkedin.com/in/goncalo-sampaio-dev
Portfolio - https://cryocomet.itch.io/