Engineer vacancy in Madrid Spain

- $
2026-07-02
Agency StaffingPartner
StaffingPartner

Agency

on layboard since 02.07.2026

Contact person: Anastasia
Phone number: 0000000000
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Contact person: Anastasia
Phone number: 0000000000
Founding Simulation Engineer (C++)

Nonlimi is building a cloud-native simulation platform for testing and validating AI agents for autonomous systems — ground robots, drones, and autonomous vehicles. We're building the simulation infrastructure that robotics startups can't afford to build themselves. Our technical foundation: an open-source ROS2 bridge (Apache 2.0), reproducible version-pinned physics with MuJoCo, and physics-state projection annotations for exact ground truth.
We are pre-revenue and architecture-complete, with a deterministic simulation-and-validation core already shipped — deterministic physics, a scenario/regression runner, the ROS2 bridge, and an annotation pipeline — now in active design-partner scoping.

The Role
You will own the simulation core — the physics engine, sensor simulation, and the bridge between C++ physics and the rest of the platform. This is not a feature team role. The simulation core is the product.

Your work includes:
● Deterministic physics + the regression/replay loop — MuJoCo in deterministic mode (single-threaded, version-pinned, -fno-fast-math), plus the bit-exact replay and baseline-comparison loop that makes simulation usable as CI. This loop is the core of the product.
● Shared-memory IPC — out-of-process ring buffer bridging C++ physics to the platform layer
● ROS2 C++ bridge — native ROS2 integration so customers can use standard tooling (rviz2, rosbag, ros2 topic)
● Sensor simulation + noise/degradation models — LiDAR ray-casting (MuJoCo mj_ray today; Intel Embree on the roadmap) and camera are shipped; you'll deepen them and build the sensor-noise and degraded-signal models (LiDAR, camera, GNSS-denied, IMU) that validation work depends on — feeding physics-state-projection annotations for exact ground truth
● Open-source Nonlimi Core — your work ships under Apache 2.0
Over the first year, you'll extend the core — DART for articulated manipulators, USD pipeline integration, and additional physics domains as new verticals come online.

What You'll Do First
The deterministic core already exists — clone the repo and run nonlimi test
scenarios/examples/husky_basic.yaml --output-dir ./artifacts to get a pass/fail verdict and a full artifact bundle in about a second. Your job is to own it and take it from prototype to product: harden the deterministic regression/replay loop, and build the sensor-noise and degraded-signal models the first design-partner proof-of-concept needs. Early on, you'll help land the first measured sim-vs-real correlation result — the evidence that the validation actually predicts hardware behavior.

Requirements
These are hard gates:

● C++ systems engineering, 4–7 years — performance-critical C++ where memory layout, cache behavior, and undefined behavior were first-class concerns
● Physics engine internals — MuJoCo, Bullet3, PhysX, DART, or Gazebo at the integration level — constraint solver configuration, determinism flags, collision shape management
● C++ shared-memory IPC — POSIX SHM, lock-free ring buffers, std::atomic with explicit acquire/release/seq_cst ordering
● Non-determinism debugging — you have found and fixed a case where physics state diverged across runs, across machines, or after a compiler upgrade

Nice to Have
● MuJoCo C API directly (not just mujoco-py or dm_control wrappers)
● ROS2 C++ (rclcpp, DDS transport, composable nodes, lifecycle nodes)
● pybind11 or similar C++/Python binding experience
● Godot 4 or real-time scene graph experience (Unity, Unreal at the renderer level)
● Sim-to-real deployment — taken a policy from simulation to a physical robot

What We Offer
● Founding-team equity — calibrated to seniority and depth of experience
● Full architectural ownership — Nonlimi Core is yours to design, build, and evolve
● Open-source impact — you're building simulation infrastructure the robotics community will use
● Direct customer access — you'll talk to autonomy startups and robotics labs directly
● Remote-first, async-first — deep work is the default

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valid through: 2026-08-02

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StaffingPartner

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on layboard since 02.07.2026

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